LA’s best haunted house yet!
It’s that time of year again. October calls for the darker nights, chilling winds, and the haunting of houses. Or in this case—the haunted play house known as Delusion.
Delusion has opened its doors to daring audiences in Los Angeles, running from October 19 to the 31st. An organization known for its live and theatrical stunts, Haunted Play, produces the haunted house. No doubt this is all thanks to owner and professional stuntman Jon Braver, who has worked on "Ironman," "Star Trek," "Transformers 3," and "Indiana Jones 4."
Now in present day, you and your fellow guests are set on the path to realize what you’ve just heard is false. Dr. Lowell and his patients may have experienced death that day, but 105 years have come and gone to prove that their remains can be found in an abandoned mansion in the outskirts of Downtown Los Angeles.
Unlike any other haunted house you may have visited before, Delusion flings you into a horror film without the comfort of a cinema seat. With only a few people around for support, you are in battle once you step inside the mansion, where you will be promised the bold chance to interact with Dr. Lowell’s dangerous group of misfits. Not only is there a real scene set to put you in the mood, but the stunt work is phenomenal and keeps you engrossed—thereby giving you the best of both worlds!
Through the infinite doorways, you are lead to where Dr. Lowell allegedly lies. Some brave souls may be lost along the way; with so many hidden doors, nothing's certain. What is certain is that you will be touched, you will be spoken to, and you will be expected to perform duties that will bring you and the rest of your group to safety. None of the typical, shifty popping-out tricks of common haunted houses are seen here. Instead you will be welcomed with spellbinding stunt work that come apart from the floorboards and disappears into the ceilings. These creatures have no reason to hide, but you just might!
Delusion is a charmingly spooky experience that leaves you questioning your every move. There is no predictable sequence of events, no obvious trail, and you must rely on others to find your way out in one piece. And even when you’re out, how do you know it’s over yet? The reality is...you don’t.